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Version: 0.6.8
Date: 08. 02. 2023
  Bugfixes:
    - Fixed being able to kick out an existing driver by entering yourself.
    - Fixed missing damage value from mortar ammo tooltip.
    - The tooltip range of the cannon weapon will now match the highest range of available shells to avoid confusion.

  Compatibility:
    - Fixed Stronger Explosive tech not benefiting mortar bombs in some cases if the techs had been modified by another mod beforehand (e.g. K2).
    - Added `disable_this_tick` remote interface which allows other mods to disable the special enter/exit script for 1 tick, useful for other vehicle mods that manage entering/exiting.

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Version: 0.6.7
Date: 07. 02. 2023
  Bugfixes:
    - Fixed mortar trails appearing on the minimap.

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Version: 0.6.6
Date: 22. 10. 2022
  Bugfixes:
    - Fixed a crash if a deployed vehicle became invalid between events.

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Version: 0.6.5
Date: 08. 06. 2022
  Bugfixes:
    - Fixed a crash if the extended range vehicle enter target became invalid between events.

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Version: 0.6.4
Date: 26. 05. 2022
  Changes:
    - Removed collision with "object-layer".

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Version: 0.6.3
Date: 06. 05. 2022
  Locale:
    - Added missing locale for the Ironclad weapons.

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Version: 0.6.2
Date: 04. 05. 2022
  Changes:
    - Added mortar turret graphics.

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Version: 0.6.1
Date: 04. 05. 2022
  Info:
    - Added Ironclad, a heavy metal-plated boat armed with a long range mortar and cannon.
    - Added Mortar bomb, a very long-range arcing explosive.
    - Added Mortar cluster bomb, a long-range arcing explosive that subdivides.
